Odyssey
Real-time interactive world models.
The one rule across every demo: show the interaction, skip the explanation.
The demos
One idea per film. Click any demo to watch it with its context.
About Odyssey
Odyssey is an AI lab pioneering world models: systems that learn to understand and simulate the world, and generate interactive video you can steer live, a new frame every 50 milliseconds. Founded by Oliver Cameron and Jeff Hawke, with Pixar co-founder Ed Catmull on the board. The developer API opened in January 2026, and in June 2026 the company raised a $310M Series B at a $1.45B valuation.
Raised
$310M Series B
Valuation
$1.45B
Founded by
Oliver Cameron, Jeff Hawke
API
Live since Jan 2026
Tech that sounds impossible in writing
Odyssey’s technology reads like science fiction: video that is generated live and responds to you while you watch. Founders with frontier products hit a specific wall here. The more impressive the technology, the harder it is to believe from a paragraph of text, and a landing page only gets a paragraph.
The temptation is always to explain more. Voiceover, diagrams, captions about latency. Every added word makes the thing feel more theoretical. These films had to do the opposite: make the API feel obvious, in seconds, to someone deciding whether it is real.
Put it on a familiar screen
Each demo puts the technology on a screen you already understand. A generated world explored question by question on an old TV. A live world streamed to a car’s display. A row of phones, each running its own session at the same time. When the frame is familiar, your brain spends nothing on context and everything on the impossible part: the video is responding.
Protect the interaction in the edit
Interaction is the whole proof, so the edit protects it. Cut too hard and the input-and-response loop breaks, and the moment it breaks, the footage reads as pre-rendered, which is exactly the suspicion these films exist to kill. So the demos hold their takes, keep input and reaction in the same shot, and never overstay. Long enough to believe, short enough to rewatch.
Built for the landing page
These were made for the product surface: the landing page and the moments where someone is deciding whether to try the API. That placement sets the constraints: they loop cleanly, work with the sound off, and get to the point in the first seconds, because nobody arrives at a landing page patient. The films ran through Memetic Design; direction, edit and motion were my side.
A developer who has watched someone steer a world doesn’t need convincing the API is real.
What I made
API demo films Direction, edit and motion through Memetic Design, made for the product surface.Want one of these for your launch?
A 30-minute call, and an honest answer on whether a film would actually help.